The Finale: NPA 2k26 CloseOut Season
Who's locking up, who's dominating the glass, and who's winning the possession battle.
Team Ratings
Points scored and allowed per game — net is the possession battle.
| Team | GP | PPG | Opp PPG | Net |
|---|---|---|---|---|
| Nation of Ball | 2 | 97.5 | 79.5 | +18.0 |
| Dark Side Gaming | 3 | 93.0 | 78.3 | +14.7 |
| Real Structure Mob | 3 | 79.3 | 69.7 | +9.7 |
| Black Sheep Academy | 3 | 70.0 | 62.7 | +7.3 |
| Zero Margin | 3 | 64.7 | 62.3 | +2.3 |
| Midwest Mafia | 3 | 83.7 | 83.0 | +0.7 |
| Heart Test | 3 | 83.0 | 83.7 | -0.7 |
| Boten | 3 | 62.3 | 64.7 | -2.3 |
| Hallucinations | 3 | 62.7 | 70.0 | -7.3 |
| Five Fears | 3 | 69.7 | 79.3 | -9.7 |
| King of the Hill | 3 | 78.3 | 93.0 | -14.7 |
| GRAMP Gaming | 2 | 79.5 | 97.5 | -18.0 |
Top 5 by Position
The best at each spot by Game Score (per-game box efficiency). Position is the lineup slot each player has logged the most this season, from screenshots.
Lockdown Defenders — SF
The small forward guards the opposing POINT GUARD, so this is the points that PG is held to, per game. Lower is better. (In a double-PF set, the on-ball lock at the 2 is counted instead.)
Post Defenders — PF
The power forward guards the opposing CENTER — the points that C is held to, per game. Lower is better. (In a double-PF set, the forward at the 3 is counted.)
Pick & Roll Defense — Team
How well each team defends the two-man game: the combined points the OPPOSING point guard (ball-handler) + center (roll man) are held to, per game. Lower is better.
| # | Team | GP | Opp PG | Opp C | PG+C |
|---|---|---|---|---|---|
| 1 | Nation of Ball | 2 | 13.0 | 11.0 | 24.0 |
| 2 | Boten | 3 | 13.3 | 12.0 | 25.3 |
| 3 | Black Sheep Academy | 3 | 10.3 | 15.7 | 26.0 |
| 4 | Five Fears | 3 | 15.3 | 12.3 | 27.7 |
| 5 | Zero Margin | 3 | 19.0 | 8.7 | 27.7 |
| 6 | Dark Side Gaming | 3 | 19.7 | 15.7 | 35.3 |
| 7 | Hallucinations | 3 | 31.0 | 7.7 | 38.7 |
| 8 | Real Structure Mob | 3 | 23.7 | 17.7 | 41.3 |
| 9 | King of the Hill | 3 | 25.0 | 16.3 | 41.3 |
| 10 | Heart Test | 3 | 27.7 | 16.7 | 44.3 |
| 11 | GRAMP Gaming | 2 | 30.5 | 17.0 | 47.5 |
| 12 | Midwest Mafia | 3 | 33.7 | 15.7 | 49.3 |
Frontcourt Rebounding Duos — PF + C
The PF and C who actually played TOGETHER — their combined rebounds in the games they shared, per game.
Backcourt Scoring Duos — PG + SG
The PG and SG who actually played TOGETHER — their combined points in the games they shared, per game.
Efficiency & Shooting
The league's most efficient producers — pick a metric.
Game Score — Hollinger's per-game box efficiency (the true box-score PER; everyone plays the same 20 minutes, so it's directly comparable).